Language: English | VTT | Size: 1.30 GB | Duration: 3.5 hours
Welcome to the Part-B of the TCP/IP Stack Development Course Series.
What you’ll learn
Working with rs in Networking Domain
How to imeplement Networking Oriented Algorithms
Implement Industry level Problem statement
Implement Callback Registration Model
Implement New Networking Problem Statements and Protocols from Scratch
Parsing and Cooking Network Packets
Concept of TLVs – Extensively used in Networking
Part A of this Course is a pre-requisite
Good in Coding in C or any one main stream language
Must know how to work with git – atleast basics
Good with Pointers and Memory management Skills in C
This is a sequel course to Part-A in which we implemented a pseudo TCP/IP Stack working in Virtualized topology.
In this Course, We shall be implementing more advanced and additional features to our Pseudo TCP/IP Stack and would try to impart more realistic flavor to it.
We will resume from where we left in Part-A. If you have signed up for this course, I presume you have completed Part-A of the course and we are ready for another roller coaster ride into our project.
This course is Advanced as compared to Part-B. In this course we will learn some more aspects of TCP/IP stack and in general, how Networking software is developed. You will not only doing Networking Based Programming but also, you will continue doing a typical Linux based System Programming development as Networking is strongly tied to System Programming.
Student Level: Intermediate to Advanced to Working Professionals, Bners in Coding pls excuse this course.
Table of Contents
1. What is this Course all about?
2. Project 1 : Interface Management and Statistics
Enable/Disable an Interface
Gathering Interface Rx/Tx Statistics
3. Project 2 : Implementing the Packet Generator
Create and Feed Pkt stream into Topology
4. Project 3 : Implementing Routing Table Construction Algorithm
Designing Data Structure
Shortest Path First Algorithm in Detail