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Description
Adam Katz | Duration: 1:02 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 3,47 GB | Language: English
In this tutorial, the viewer will learn how to work with cloth within a production environment. This will involve creating helpful input geometry for the cloth and colliders, how to work with Vellum parameters and constraints to get the look of cloth you want, how to make the simulation art-directable, and how to use post-simulation fixes.
This course has been designed for users that have some experience working with cloth on characters and want to learn techniques to make their work more efficient within a production context.
After completing this course, the viewer can expect to be able to setup and efficiently simulate cloth for production geometry where the character and clothing have already been created. They will learn techniques that will make iteration quicker and easier to match a director or supervisorโs input.
Homepage
https://anonymz.com/?https://www.cgcircuit.com/tutorial/houdini-cloth-in-production?overviewTab
Shipping & Delivery
DIGITAL DELIVERY ONLY
This is digital productย THE DOWNLOAD LINK SEND 12-24 HOURS AFTER UPON PURSUASE AND PAYMENT CLEARS"
- The digital files are uploaded on PCLOUD
- 12-24 hours delivery time
- the download links expire after 7 days and need to download them
- to renew the download link after expiration have one additional fee $5 per product
REQUESTS
Also we accept requests (in this page) and course exchanges
In Course exchanges we are sending credits only
The credits will be the same price as we can sell course
"REFUNDS & RETURNS"
No Refunds on digital product
ONLY EXCHANGE
- Because of the abuse of the refunds from many customers i don't accept refunds
- We accept only 1 time exchange with product of the same price
- if you done mistake on the exchangeable product i don't recognize it as your mistake
- Exchanges only 3 days after the payment of your digital product. (if abused again i will do it 1 day)
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