English | 3h 3m | Video 720p | Project File | 2.78 GB
Generate impressive and realistic architectural 3D renderings by learning strategies you can leverage for camera placement, modeling, finishing, and more.
Find out how to take your 3D rendered scenes to the next level so that your images are engaging, interesting, and flattering. In this course, instructor Verena Tatiana starts by discussing the different approaches to detailing and how to overcome challenges when working with stills versus working with animations. Then, she explains the importance of composition and demonstrates several techniques. She covers pre-render modeling, object detailing, working with cloth and materials, lighting techniques, and post-render compositing.
Detailing during pre-render and during post-render
Setting up scenes and composition
Beveling and topology
Adding life to a scene
Using the 3ds Max cloth-simulation engine
Adding depth with displacement
Setting up colors and palettes
Using complex shaders
Correcting color temperature
Lighting and shadows
Adding effects, grain, and noise
Adding chromatic aberration